"Conseguia-se fazer um jogo com uma dimensão menor que o ícone que nós temos no ambiente de trabalho nos nossos computadores" -- Paulo Carrasco
First meeting organized by the LOAD ZX museum, in Castanhede.
Highlights include, among other activities, an interview with Paulo Carrasco, co-author of popular ZX Spectrum games like Alien Evolution (which might've been the first commercially successful portuguese videogame ever).
Meetings and large-scale events related to gaming that either occurred in Portugal, or that are related to the Portuguese gaming culture.